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brian mcconnell
brian mcconnell

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Published in

Brian McConnell

·Jun 14, 2022

Good People Management Is Invisible

The planet Neptune is 4.3 billion — billion, with a B — kilometers away from Earth. It’s so far away that it is the only planet in our solar system not visible to the naked eye. So, if we can’t see it, how did we even know it was there…

Design Leadership

2 min read

Good People Management Is Invisible
Good People Management Is Invisible
Design Leadership

2 min read


Published in

Brian McConnell

·Feb 12, 2022

Olympics, Danger and Being a Good Neighbor

Olympics fever has gripped the McConnell household as I’m sure it has for many of you. It’s brought my family together (on the couch at least) to stream new feats of speed, agility and mental fortitude each night. Luge and Freestyle Skiing have been the big draw so far but…

Olympics

3 min read

Olympics, Danger and Being a Good Neighbor
Olympics, Danger and Being a Good Neighbor
Olympics

3 min read


Nov 10, 2021

What Is Design Leadership?

The vocabulary of product design is full of phrases and terms that we all assume we have a shared definition of. We use terms like management, culture, communication, and leadership in and across design teams, but they don’t always mean what you think they mean. When you dig a little deeper to really understand what people are saying, you find that we’re all speaking a different language. What one person considers culture, another person calls Process. Management can be a taboo word among designers and an aspirational goal at the same time.

3 min read

What Is Design Leadership?
What Is Design Leadership?

3 min read


Nov 10, 2021

High Performing Design Teams

How do you make the total greater than the sum of the parts? There are lots of talented designers. There are teams with meaningful missions. But rare are the teams that are able to harness the talent, the mission and the culture to produce results that transcend expectations. The best…

2 min read

2 min read


Published in

Brian McConnell

·Oct 14, 2021

Travel Made Me A Better Designer

I learned to drive stick-shift in a pouring rainstorm, late at night, on a ferry crossing the Gulf of Corinth. The mini-car stalled out on the first try up the gangplank. A cacophony of angry horns rang out from the cars backed up behind me. Angry longshoremen screamed and waved…

2 min read

Travel Made Me A Better Designer
Travel Made Me A Better Designer

2 min read


Published in

Brian McConnell

·Jan 8, 2021

The Designer’s Hierarchy of Needs

The core premise of Servant Leadership is putting the needs of your team first. I believe it’s a large part of success for any team is creating an environment that designers can thrive in. Attracting, retaining, and engaging talented people requires intentional effort. The end goal is a highly performant…

Product Design

4 min read

The Designer’s Hierarchy of Needs
The Designer’s Hierarchy of Needs
Product Design

4 min read


Published in

Brian McConnell

·Nov 24, 2020

Usability Testing TV Apps

This article will provide you a concise guide on how we run usability tests for our apps on Apple TV, Playstation, Roku and other devices connected to your TV. There’s a lot of resources out there for testing mobile apps, websites and desktop applications. There aren’t many resources that address…

Product Design

4 min read

Product Design

4 min read


May 22, 2014

The Londoner’s Guide to New York Cycling

Rules of the road — Hello, my dear friends from across the pond. Thank you for visiting New York. Please allow me to welcome you by providing a few brief pointers on cycling in our good metropolis. Contrary to popular belief, cycling is by far the best way to get around town. But there are…

3 min read

3 min read

brian mcconnell

brian mcconnell

50 Followers

UX Designer. Product Builder.

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